Dual 180mm Gallium Machine Gun
Inventory group: Module > Projectile Weapon
Variations
| Type | ||||||
|---|---|---|---|---|---|---|
| Dual 180mm AutoCannon I | Tech I | 18 tf | 80 MW | 1,600 m | ||
| Dual 180mm 'Scout' Autocannon I | Tech I | 16 tf | 80 MW | 1,920 m | ||
| Dual 180mm Carbine Repeating Cannon I | Tech I | 14 tf | 80 MW | 1,680 m | ||
| Dual 180mm Gallium Machine Gun | Tech I | 17 tf | 80 MW | 1,760 m | ||
| Dual 180mm Prototype Automatic Cannon | Tech I | 15 tf | 80 MW | 1,840 m | ||
| Dual 180mm AutoCannon II | Tech II | 19 tf | 88 MW | 1,920 m | ||
| Domination Dual 180mm Autocannon | Faction | 13 tf | 88 MW | 1,920 m | ||
| Republic Fleet Dual 180mm Autocannon | Faction | 13 tf | 88 MW | 1,920 m |
Market
Basic
- Mass:
- 1,000 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 2
Structure Hitpoints: - 40 HP
Capacity: - 2.5 m3
Volume: - 10 m3
Mass: - 1,000 kg
radius: - 20 m
Cargo
Capacity: - 2.5 m3
Fitting
CPU usage: - 17 tf
Powergrid Usage: - 80 MW
Activation Cost: - 0 GJ
Targeting
Signature Resolution: - 40,000 m
Weapon
Damage Modifier: - 2.26875 x
Accuracy falloff: - 9,030 m
Optimal Range: - 1,760 m
Rate of fire: - 4.365s
Turret Tracking: - 44.68992
Reload Time: - 10s
Ammunition
Charge size: - medium
Required Skills
(x1)
[3]
(x3)
[1]
(x1)
[3]
(x1)
[3]
(x1)
[1]
Overloading
Heat Damage: - 1 HP
Overload damage bonus: - 15 %
Structure
Structure Hitpoints: - 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 372 |
| Pyerite | 269 |
| Mexallon | 222 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
slots: - 1
typeColorScheme: - 11342
Type Info
- Type ID:
- 9091
- Base price:
- 10.00k ISK
- Capacity:
- 2.5 m3
- Graphic ID:
- 11158
- Group ID:
- Projectile Weapon
- Icon ID:
- 386
- Market group ID:
- Medium
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 20 m
- Volume:
- 10 m3
Description
This autocannon is a simple but effective close combat weapon.
Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.