Salvager I
Variations
| Type | ||||||||
|---|---|---|---|---|---|---|---|---|
| Salvager I | Tech I | 20 tf | 1 MW | 10s | 5,000 m | 5 % | ||
| Salvager II | Tech II | 25 tf | 1 MW | 10s | 6,000 m | 7 % |
Market
Basic
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 0
Structure Hitpoints: - 40 HP
Capacity: - 0 m3
Volume: - 5 m3
Mass: - 0 kg
radius: - 500 m
Module
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 20 tf
Powergrid Usage: - 1 MW
Activation Cost: - 20 GJ
Weapon
Optimal Range: - 5,000 m
Required Skills
Structure
Structure Hitpoints: - 40 HP
Produced from
- Blueprint manufacturing:
- Salvager I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 840 |
| Pyerite | 183 |
| Mexallon | 470 |
| Isogen | 4 |
| Megacyte | 4 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
Other
typeColorScheme: - 11346
Description
A specialized scanner used to detect salvageable items in ship wrecks.