'Brotherhood' Small Remote Armor Repairer
Inventory group: Module > Remote Armor Repairer
Basic
- Mass:
- 20 kg
- Packaged volume:
- 5 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 6
Structure Hitpoints: - 40 HP
Capacity: - 0 m3
Volume: - 5 m3
Mass: - 20 kg
radius: - 1 m
Module
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 10 tf
Powergrid Usage: - 6 MW
Activation Cost: - 29 GJ
Weapon
Optimal Range: - 4,000 m
Required Skills
Overloading
Heat Damage: - 4 HP
Structure
Structure Hitpoints: - 40 HP
Produced from
- Blueprint manufacturing:
- 'Brotherhood' Small Remote Armor Repairer Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 896 |
| Pyerite | 3 |
| Mexallon | 112 |
| Isogen | 1 |
| Yan Jung Crystal Cylinder | 2 |
| Yan Jung Null Shell | 2 |
| Yan Jung Info Matrix | 1 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Armor Hitpoints Repaired: - 40 HP
Overload duration bonus: - -15 %
Overload Repair Bonus: - 10 %
metaGroupID: - 3
Type Info
- Type ID:
- 23414
- Group ID:
- Remote Armor Repairer
- Icon ID:
- 21426
- Meta group ID:
- Storyline
- Radius:
- 1 m
- Volume:
- 5 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship.