 Iron Charge L
 Iron Charge L
 Inventory group: Charge > Hybrid Charge
Variations
| Type |  |  |  |  |  |  |  | |||
|---|---|---|---|---|---|---|---|---|---|---|
| Iron Charge L | Tech I | large | 12 HP | 8 HP | 1.6 % | -30 % | ||||
| Shadow Iron Charge L | Faction | large | 13 HP | 9 HP | 1.6 % | -30 % | ||||
| Guardian Iron Charge L | Faction | large | 14 HP | 10 HP | 1.6 % | -30 % | ||||
| Guristas Iron Charge L | Faction | large | 13 HP | 9 HP | 1.6 % | -30 % | ||||
| Dread Guristas Iron Charge L | Faction | large | 14 HP | 10 HP | 1.6 % | -30 % | ||||
| Federation Navy Iron Charge L | Faction | large | 14 HP | 9 HP | 1.6 % | -30 % | ||||
| Caldari Navy Iron Charge L | Faction | large | 14 HP | 9 HP | 1.6 % | -30 % | 
Market
Basic
- Mass:
- 0 kg
- Packaged volume:
- 0.025 m3
- Portion size:
- 100
 Tech Level: Tech Level:
- 1
 Capacity: Capacity:
- 0 m3
 Volume: Volume:
- 0.025 m3
 Mass: Mass:
- 0 kg
 radius: radius:
- 10 m
Cargo
 Capacity: Capacity:
- 0 m3
Ammunition
 EM damage: EM damage:
- 0 HP
 Explosive damage: Explosive damage:
- 0 HP
 Kinetic damage: Kinetic damage:
- 12 HP
 Thermal damage: Thermal damage:
- 8 HP
 Charge size: Charge size:
- large
 Range bonus: Range bonus:
- 1.6 %
 Capacitor Need Bonus: Capacitor Need Bonus:
- -30 %
Capacitor
 Capacitor Need Bonus: Capacitor Need Bonus:
- -30 %
Produced from
- Blueprint manufacturing:
- Iron Charge L Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 100
| Output | Quantity | 
|---|---|
| Tritanium | 249 | 
| Pyerite | 198 | 
| Isogen | 1 | 
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
 mainColor: mainColor:
- 5202838
Type Info
- Type ID:
- 231
- Base price:
- 2.00k ISK
- Graphic ID:
- 1327
- Group ID:
- Hybrid Charge
- Icon ID:
- 1327
- Market group ID:
- Large
- Meta group ID:
- Tech I
- Published:
- true
- Radius:
- 10 m
- Volume:
- 0.025 m3
Description
Consists of two components: a shell of titanium and a core of iron atoms suspended in a plasma state. Railguns launch the shell directly, while particle blasters pump the plasma into a cyclotron and process the plasma into a bolt that is then fired.
60% increased optimal range.
30% reduced capacitor need.
