Cynosural Field Generator I
Inventory group: Module > Cynosural Field Generator
Market
Basic
- Packaged volume:
- 50 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 0
Structure Hitpoints: - 999,999 HP
Capacity: - 0 m3
Volume: - 50 m3
Mass: - 0 kg
radius: - 1 m
Offenses
Maximum Velocity Bonus: - -100 %
Module
Reactivation Delay: - 30s
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 50 tf
Powergrid Usage: - 20 MW
Required Skills
Structure
Structure Hitpoints: - 999,999 HP
Usage
Produced from
- Blueprint manufacturing:
- Cynosural Field Generator I Blueprint
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 12,494 |
| Pyerite | 8,349 |
| Mexallon | 1,556 |
| Isogen | 920 |
| Nocxium | 342 |
| Zydrine | 278 |
| Megacyte | 660 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Consumption Quantity: - 500 units
siegeModeWarpStatus: - 100
canCloak: - 0
Maximum Velocity Limitation: - 500 m/sec
speedFactorFloor: - -100 %
Disallow Tethering: - true
Disallow Docking: - true
cynosuralFieldSpawnRadius: - 5,000 m
Type Info
- Type ID:
- 21096
- Base price:
- 3.14m ISK
- Group ID:
- Cynosural Field Generator
- Icon ID:
- 1444
- Market group ID:
- Cynosural Field Generators
- Published:
- true
- Radius:
- 1 m
- Volume:
- 50 m3
Description
Generates a cynosural field for advanced ship jump drives to lock on to.
Note: Can only be fit by Force Recon Ships, Heavy Interdiction Cruisers, and Black Ops.