Medium 'Arup' Remote Armor Repairer
Inventory group: Module > Remote Armor Repairer
Basic
- Mass:
- 20 kg
- Packaged volume:
- 10 m3
- Portion size:
- 1
Tech Level: - 1
Meta Level: - 3
Structure Hitpoints: - 40 HP
Capacity: - 0 m3
Volume: - 10 m3
Mass: - 20 kg
radius: - 1 m
Module
Cargo
Capacity: - 0 m3
Fitting
CPU usage: - 17 tf
Powergrid Usage: - 120 MW
Activation Cost: - 118 GJ
Weapon
Optimal Range: - 5,750 m
Required Skills
Overloading
Heat Damage: - 2 HP
Structure
Structure Hitpoints: - 40 HP
Engineering Rig
- Source rigs (manufacturing):
Reprocessing
- Portion size:
- 1
| Output | Quantity |
|---|---|
| Tritanium | 1,355 |
| Pyerite | 832 |
| Mexallon | 97 |
Basic reprocessing, not accounting for skills and other bonuses.
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
Armor Hitpoints Repaired: - 184 HP
Overload duration bonus: - -15 %
Overload Repair Bonus: - 10 %
Type Info
- Type ID:
- 16445
- Base price:
- 12.47k ISK
- Group ID:
- Remote Armor Repairer
- Icon ID:
- 21426
- Radius:
- 1 m
- Volume:
- 10 m3
Description
This module uses nano-assemblers to repair damage done to the armor of the Target ship.