Merchant
Defenses
Basic
- Mass:
- 85,000,000 kg
- Packaged volume:
- 850,000 m3
- Portion size:
- 1
Structure Hitpoints: - 500 HP
Capacity: - 2,800 m3
Volume: - 850,000 m3
Mass: - 85,000,000 kg
radius: - 95 m
Offenses
entityAttackRange: - 16500
NPC
Cargo
Capacity: - 2,800 m3
Targeting
Ladar Sensor Strength: - 1,000 points
Magnetometric Sensor Strength: - 1,000 points
RADAR Sensor Strength: - 1,000 points
Gravimetric Sensor Strength: - 1,000 points
scanSpeed: - 7.25s
Weapon
Damage Modifier: - 1.25 x
Accuracy falloff: - 7,500 m
Optimal Range: - 1,500 m
Rate of fire: - 4s
Turret Tracking: - 0.06
Ammunition
EM damage: - 0 HP
Explosive damage: - 0 HP
Kinetic damage: - 6 HP
Thermal damage: - 8 HP
Navigation
Maximum Velocity: - 200 m/sec
Capacitor
Capacitor Capacity: - 2,800 GJ
Capacitor Recharge time: - 41m 40s
Shield
Shield Capacity: - 50 HP
Shield recharge time: - 8m 20s
shieldUniformity: - 0.75
Armor
Armor Hitpoints: - 475 HP
Structure
Structure Hitpoints: - 500 HP
Industry
- Not used in any blueprints
- Adam4Eve Material Influence
Other
charge: - 0 GJ
propulsionGraphicID: - 394
gfxTurretID: - 563
gfxBoosterID: - 394
entityLootValueMin: - 50000
entityLootValueMax: - 150000
shieldCharge: - 0
entityEquipmentGroupMax: - 2000000000
Disallows Assistance: - true
usageWeighting: - 0.9
Description
Convoys are a common sight in the universe of EVE, ferrying goods from one place to another. Convoys usually have armed escorts, so attacking them is risky.